Criminals

'The Criminals of San Paro are the driving force behind the primary game activity within APB. The Criminals prey on the city - including the civilians, the cars, and the businesses. Enforcers are sent out to try to stop them.

While working for the Criminals, you'll report to the Blood Roses (based in the waterfront district) and the G-Kings (based in the Financial District). These two NPC criminal organizations will issue players objectives and missions at the beginning but the players will be directed to more NPCs when players get max level of a particular NPC (10-15). Through carrying out these objectives, a player’s actions dictate what occurs throughout the rest of the world.

A third criminal gang is referenced in several character bios including Strega Bloodrose's bio, this gang is called "Red Rain", lead by YoDawg. It is unknown if the gang, or any of the characters from it, will return in APB:R. Red Rain was supposed to be based in the unfinished Midtown District.

In-Game Description
The Criminals are part of the ever-present criminal fraternity. It's always been here, but this is a new breed, with new ideals.

The mercurial Luke Waskawi has become a rallying point, and although internecine war still rages - gang battling gang - there is now also movement towards systematically battling the status quo and overturning what many see as the oppressive regime of the incumbent political party: the Conservative Unionists, as embodies in Mayor Derren, her hard-line policies, and the hated City Security Act. Worse still are her Enforcers, a rag-tag body of vigilantes now opposing every criminal move.

Like the other members of your august fraternity, you've likely come highly recommended as a gang member, career criminal, civil activist, or similar.

You've decided to now move beyond mere aimless pleasures and petty crime. A servant of business-like opportunism and the 'fast buck'. you work for any organization that will pay: organization like the G-Kings, or the Blood roses. They provide you with lucrative jobs and coordinate the execution of those jobs as required.

You take advantage of criminal opportunities, money-making schemes, and general mayhem, while furthering your own needs and those of your Faction. Rewards are paid automatically. Vehicles, weapons and equipment are at your disposal, but must be purchased with your own funds. How you choose to look is your own affair. At all times, you most be ready to use lethal force against Enforcement operatives - and sometimes other criminals - depending on the needs of your employers. There is no such thing as a reliable truce.

San Paro is at war. You don't need authority - you have the power to take what you need.